Thomas "Tom" Miller

Captain in the Austin PD

Description:

High Concept: Clued in Police Captain
Other aspects: Trying to protect my city, you can’t handle the truth, calm in the face of weird, ex special forces, Don’t mess with me

Skills:

Guns: +5
Contacts: +5
Intimidation: +4
Rapport: +4
Discipline: +4
Athletics: +3
Endurance: +3
Fists: +3
Intimidation: +3
Presence: +3
Lore +2
Conviction +2
Presence
Most other skills default to fair.
Stress:

Physical: [ ] [ ] [ ] [ ]
Mental: [ ] [ ] [ ] [ ]
Social: [ ] [ ] [ ]

Stunts and Powers:

-1 Police contacts. +2 to roll contacts when police related
-1 X sniper +2 to all long distance (over 3 zone) shots.
-1 Police Tackle. +2 to fists for blocks while on the job
-1 Armed Arts – Use fists for nightstick, blackjack, and stun gun
-1 Scary cop. +1 to intimidation while working
-1 I’ve seen worse. +2 to discipline rolls vs. shock
-1 Home turf. +2 to Lore rolls vs things that have been in Austin for over a year.
+2 Pure Mortal

Adjusted Refresh:

+7

Bio:

50 years old, tough as nails, and pragmatic as hell, Tom will do what he has to, /whatever/ he has to to protect the people of Austin.

He doesn’t like most people in the city, but that doesn’t mean he doesn’t take his job seriously.

Thomas "Tom" Miller

Let's keep Austin a little less weird. JoshA